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AR VR Development with Fectar
  1. Theme: “Global Innovation Challenge: Fostering Sustainable Futures, SDGS, and Future Technology”

    1. Competition Guidelines
      • Supporting one of the Sustainable Development Goals (SDGs).
      • The main goal of this category is to help students comprehend the basics of Extended Reality (XR), encompassing both Virtual Reality (VR) and Augmented Reality (AR), and to apply this understanding in practical scenarios. 
      • The design category could be: 
        • Virtual Museum Tour: create a virtual reality tour of a museum where users can navigate through different exhibits and view detailed information about each item.
  • Key Feature (not limited to): User navigation, interactive exhibits, information pop-ups, and audio guides
  • Educational: create educational content (like 3D models, video, or text) that is related to educational material.
  • Key Feature (not limited to): Interactive 3D models, educational quizzes, information pop-ups, and audio guides.
  • Virtual Travel Experience: create content that allows users to experience different travel destinations around the world, complete with guided tours and cultural information.
  • Key Feature (not limited to): 360-degree videos, interactive hotspots, and cultural facts
  • Home Design Tool: create a content that allows users to visualize furniture and décor in their own homes by placing 3D models into their real-world environment.
  • Key Feature (not limited to): Object placement, scaling and rotation, room measurement.
  1. Fectar account setup for participants: 
  2. Competition Submission
    • Proposal format:
      • Title: The title of your 3D space.
      • Objective: A brief description of the goal or purpose of your space.
      • Design Plan: Sketches or diagrams showing the layout and main elements of your space.
      • Media List: A list of all media elements (3D models, images, videos) that will be used.
      • Interactivity Plan: Description of interactive features and how they will enhance user engagement.
      • Holopresenter/AI Plan (optional): Description of how you will incorporate a Holopresenter or AI interaction.
    • The video presentation. Provide a demonstration video (up to 5 minutes) showcasing the AR/VR result. 
    • The script is typed in Times New Roman font size 12 with 1.5 line spacing.
    • The paper format is A4 size.
    • The top, bottom, right, and left margins are 2.54 cm.
    • The proposal is uploaded to http://lokreatif.org on the "Upload Works" page in PDF format, with a maximum file size of 10 MB.
    • The proposal format can be viewed in APPENDIX B (For Fectar).

No Criteria weight
1 Creativity and Originality: How unique and creative is the concept of your space? 25
2 Technical Execution: How well are the 3D models and media integrated into the space? Is the space functional across different devices? 25
3 Interactivity: How engaging are the interactive elements?Do they enhance the user experience? 20
4 Presentation: How well is the project presented? Is the narrative or theme clear and compelling? 20
5 Additional Features: If a Holopresenter is included, how effectively does it enhance the space? 10

No Criteria weight
1 Creativity and Originality: How unique and creative is the concept of your space? 25
2 Technical Execution: How well are the 3D models and media integrated into the space? Is the space functional across different devices? 25
3 Interactivity: How engaging are the interactive elements?Do they enhance the user experience? 20
4 Presentation: How well is the project presented? Is the narrative or theme clear and compelling? 20
5 Additional Features: If a Holopresenter is included, how effectively does it enhance the space? 10
About Competition

The National Student Creativity Competition, LO KREATIF 2024, is open to students from both public and private universities across Indonesia. It is organized by APTISI 7 JATIM in collaboration with related institutions. Jl. Arief Rahman Hakim 103, Surabaya, East Java.

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